Colors look different than on screen
The visualizer mixes colors like real LEDs, not like a color picker on a screen. That's why some mixed colors look different in 3D than in the designer's color swatch – but the way they'll look in the room.
Step by step
- Judge colors in the 3D view, not just by the swatch.
- If a mixed color looks too yellow or too bright, take out some green. The same goes for your real LEDs.
- For a close look at the values, click the fixture. The details show the color and channel values (see Fixture details).
More from “Fixture profiles & rig”
- How Droplit recognizes your lightsDroplit reads your SoundSwitch project and builds your rig from it: which fixtures there are, what they can do, which groups they belong to and in which order they stand. You don't have to create anything by hand.Summary
- Roles: what a fixture does in showsThe role decides what a fixture does in your shows. The designer assigns it when it recognizes your rig, and if it got something wrong, you change it with a few clicks.Summary
- Roles & order: check groups and rolesIn the “Roles & order” window you check and change what the designer recognized from your patch: groups, order, roles, moving heads, positions and gobo mapping.Summary
- Taking over your rig in another projectA checked rig doesn't only apply to copies with exactly the same patch. If you open a project where your fixtures are patched a little differently, the designer takes over groups, roles and order from the most similar rig you have already checked.Summary
- Hiding fixtures you don't bringNot every fixture in your patch comes to every gig. If you hide it, it disappears from the 3D view and the floor plan, and in “Fixtures & stage” the shows leave it out too.Summary