Taking over your rig in another project
A checked rig doesn't only apply to copies with exactly the same patch. If you open a project where your fixtures are patched a little differently, the designer takes over groups, roles and order from the most similar rig you have already checked.

Step by step
- Open the project in the designer. If it doesn't have a rig of its own yet, the designer looks for the checked rig whose fixtures are best patched here.
- It matches each fixture: first the same fixture from SoundSwitch, then the same fixture type at the same DMX address, last the same fixture type at another address. Parked fixtures don't count.
- Click “Review takeover”. The top reads “Taken over from your rig “…” (project …): … of … lights recognised.” Below that:
- “New in this project:” – fixtures the old rig didn't know. They're added at the end of the group with the same fixture type (moving heads to the heads group) or get a group of their own.
- “Same fixture type, different address:” – repatched fixtures. They keep their place in the order.
- “Not patched here:” – fixtures from the old rig that are missing here. They drop out of the groups.
- Check mainly where the new fixtures ended up, and click “Save”. From then on the rig applies to this project and all copies with this patch.
More from “Fixture profiles & rig”
- How Droplit recognizes your lightsDroplit reads your SoundSwitch project and builds your rig from it: which fixtures there are, what they can do, which groups they belong to and in which order they stand. You don't have to create anything by hand.Summary
- Roles: what a fixture does in showsThe role decides what a fixture does in your shows. The designer assigns it when it recognizes your rig, and if it got something wrong, you change it with a few clicks.Summary
- Roles & order: check groups and rolesIn the “Roles & order” window you check and change what the designer recognized from your patch: groups, order, roles, moving heads, positions and gobo mapping.Summary
- Hiding fixtures you don't bringNot every fixture in your patch comes to every gig. If you hide it, it disappears from the 3D view and the floor plan, and in “Fixtures & stage” the shows leave it out too.Summary
- Sparks and hazeFor safety reasons, Droplit never controls spark machines, fog machines and hazers, flames, CO2, confetti or bubble machines. You keep triggering them yourself in SoundSwitch.Summary