Setting mover positions
SoundSwitch shows send moving heads and scanners to named positions such as “Stage Left” or “Crossed In Down”. Here you set with a click where your movers point in each position, and which positions shows may use at all.

Step by step
- Click “Set mover positions”. The heads now point to the selected position.
- Pick a position on the left under “Positions”.
- Click a mover, either on the left under “Movers in “…”” or directly in 3D. It now glows orange.
- Click the target in 3D: floor, wall, mirror ball or the blue grid in the air. “Target set.” appears.
Click a mover, then its target. - ⇧-click the target to point all movers there.
- Repeat this for the other movers and positions. Click “Done” when you're finished.
More from “Fixtures, stage & 3D”
- The workbench: setting up the visualizer with the toolbar on the leftThe visualizer has a new layout: instead of one long sidebar and lots of buttons at the top, there is a toolbar on the left with seven areas. Only one area is open at a time, and the 3D view stays large next to it. At the top you see which location and which setup are loaded, and the search gets you to any function in two seconds.Summary
- Opening and using the 3D visualizerThe 3D visualizer shows your lights on a virtual stage. You see what SoundSwitch or Droplit is sending to your fixtures right now, and you can rebuild your real setup.Summary
- Fixtures & stage in Droplit“Fixtures & stage” is the full 3D visualizer right inside Droplit. This is where you set up your stage and hide fixtures that your shows shouldn't use.Summary
- Choosing the source: SoundSwitch, Designer or test patternAt the top right of the 3D view you choose where the light values come from. You either watch live what SoundSwitch sends to your fixtures, or the preview from Droplit.Summary
- Fixture details and DMX monitorClick a fixture to see its address, its mode and all channel values live. The DMX monitor adds all 512 channels of a universe at a glance.Summary